Archive for October 15th, 2015

The Essential Details of Backgammon Game Plans – Part 2

As we have dicussed in the last article, Backgammon is a casino game of talent and pure luck. The goal is to move your pieces carefully around the board to your inner board while at the same time your opposition shifts their checkers toward their inner board in the opposite direction. With opposing player chips shifting in opposite directions there is going to be conflict and the need for specific techniques at particular instances. Here are the last 2 Backgammon tactics to complete your game.

The Priming Game Strategy

If the aim of the blocking plan is to hamper the opponents ability to shift their pieces, the Priming Game plan is to completely block any movement of the opposing player by building a prime – ideally 6 points in a row. The opponent’s chips will either get bumped, or end up in a battered position if he/she at all tries to escape the wall. The trap of the prime can be established anywhere between point 2 and point eleven in your game board. As soon as you’ve successfully constructed the prime to prevent the movement of your opponent, the competitor doesn’t even get to toss the dice, that means you move your checkers and roll the dice yet again. You’ll win the game for sure.

The Back Game Strategy

The goals of the Back Game strategy and the Blocking Game strategy are very similar – to harm your competitor’s positions hoping to better your chances of winning, but the Back Game plan utilizes alternate techniques to do that. The Back Game plan is often used when you are far behind your opponent. To compete in Backgammon with this tactic, you have to control 2 or more points in table, and to hit a blot (a single checker) late in the game. This technique is more challenging than others to employ in Backgammon because it requires careful movement of your checkers and how the pieces are moved is partially the result of the dice toss.