The Essential Details of Backgammon Game Plans – Part Two
Posted in Backgammon on 12/27/2016 05:25 pm by LillieAs we dicussed in the previous article, Backgammon is a game of talent and luck. The goal is to move your chips safely around the game board to your home board while at the same time your opponent shifts their pieces toward their inner board in the opposite direction. With competing player chips shifting in opposing directions there is bound to be conflict and the need for specific tactics at specific instances. Here are the last two Backgammon techniques to finish off your game.
The Priming Game Plan
If the aim of the blocking plan is to slow down the opponent to move their pieces, the Priming Game plan is to completely barricade any movement of the opponent by creating a prime – ideally 6 points in a row. The opponent’s pieces will either get bumped, or result a battered position if she at all tries to leave the wall. The ambush of the prime can be built anyplace between point 2 and point eleven in your game board. Once you’ve successfully constructed the prime to stop the movement of the opponent, your competitor does not even get to toss the dice, that means you move your pieces and toss the dice again. You’ll win the game for sure.
The Back Game Plan
The goals of the Back Game technique and the Blocking Game strategy are very similar – to harm your opponent’s positions hoping to boost your chances of winning, but the Back Game tactic relies on alternate tactics to do that. The Back Game strategy is frequently utilized when you’re far behind your competitor. To participate in Backgammon with this tactic, you have to control 2 or more points in table, and to hit a blot late in the game. This plan is more challenging than others to employ in Backgammon seeing as it needs careful movement of your checkers and how the checkers are relocated is partly the outcome of the dice toss.