The Essential Details of Backgammon Game Plans – Part 2
Posted in Backgammon on 07/14/2017 08:25 am by LillieAs we dicussed in the previous article, Backgammon is a casino game of skill and luck. The goal is to move your checkers carefully around the game board to your home board and at the same time your opposition shifts their checkers toward their home board in the opposite direction. With competing player chips heading in opposite directions there is bound to be conflict and the requirement for specific strategies at particular instances. Here are the two final Backgammon plans to finish off your game.
The Priming Game Plan
If the purpose of the blocking tactic is to hamper the opponents ability to move her chips, the Priming Game plan is to absolutely barricade any movement of the opposing player by assembling a prime – ideally 6 points in a row. The opponent’s chips will either get hit, or result a bad position if he/she ever tries to escape the wall. The ambush of the prime can be built anywhere between point two and point eleven in your board. Once you’ve successfully built the prime to stop the activity of the competitor, your opponent does not even get a chance to toss the dice, and you shift your pieces and roll the dice yet again. You’ll be a winner for sure.
The Back Game Tactic
The aims of the Back Game strategy and the Blocking Game strategy are very similar – to hinder your opponent’s positions with hope to better your odds of succeeding, but the Back Game technique uses different techniques to achieve that. The Back Game tactic is often utilized when you are far behind your competitor. To participate in Backgammon with this plan, you have to hold 2 or more points in table, and to hit a blot (a single piece) late in the game. This technique is more complex than others to employ in Backgammon seeing as it requires careful movement of your chips and how the checkers are relocated is partially the result of the dice roll.