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The Essential Basics of Backgammon Game Plans – Part Two

As we have dicussed in the previous article, Backgammon is a casino game of talent and good luck. The aim is to shift your chips carefully around the board to your inner board while at the same time your opponent shifts their chips toward their inner board in the opposite direction. With opposing player pieces heading in opposing directions there is going to be conflict and the need for particular techniques at specific instances. Here are the two final Backgammon strategies to complete your game.

The Priming Game Tactic

If the purpose of the blocking strategy is to hamper the opponents ability to shift their checkers, the Priming Game plan is to completely block any movement of the opponent by creating a prime – ideally 6 points in a row. The opponent’s pieces will either get bumped, or end up in a bad position if she ever attempts to leave the wall. The trap of the prime can be established anywhere between point two and point eleven in your game board. After you’ve successfully built the prime to prevent the activity of your competitor, your opponent doesn’t even get to toss the dice, that means you move your checkers and toss the dice yet again. You’ll be a winner for sure.

The Back Game Strategy

The objectives of the Back Game strategy and the Blocking Game plan are very similar – to harm your competitor’s positions in hope to improve your odds of winning, but the Back Game technique utilizes different tactics to do that. The Back Game strategy is often utilized when you’re far behind your opponent. To compete in Backgammon with this plan, you need to hold 2 or more points in table, and to hit a blot late in the game. This technique is more challenging than others to play in Backgammon because it needs careful movement of your pieces and how the checkers are moved is partly the result of the dice toss.