The Basics of Backgammon Game Plans – Part 2
Posted in Backgammon on 05/24/2019 03:25 pm by LillieAs we have dicussed in the last article, Backgammon is a game of skill and luck. The aim is to shift your checkers carefully around the game board to your inside board and at the same time your opposing player moves their chips toward their inner board in the opposing direction. With competing player checkers shifting in opposite directions there is bound to be conflict and the requirement for particular tactics at specific times. Here are the last 2 Backgammon plans to round out your game.
The Priming Game Plan
If the aim of the blocking strategy is to slow down the opponent to shift their chips, the Priming Game tactic is to completely barricade any activity of the opposing player by building a prime – ideally 6 points in a row. The competitor’s checkers will either get bumped, or result a damaged position if he at all attempts to leave the wall. The trap of the prime can be setup anyplace between point 2 and point eleven in your board. As soon as you have successfully assembled the prime to block the activity of the competitor, the opponent does not even get to roll the dice, that means you move your pieces and toss the dice again. You’ll win the game for sure.
The Back Game Strategy
The objectives of the Back Game tactic and the Blocking Game strategy are very similar – to hurt your opponent’s positions with hope to better your odds of succeeding, but the Back Game technique relies on alternate techniques to achieve that. The Back Game tactic is often used when you are far behind your competitor. To play Backgammon with this technique, you need to hold two or more points in table, and to hit a blot late in the game. This technique is more complex than others to play in Backgammon because it requires careful movement of your chips and how the checkers are relocated is partly the result of the dice toss.