Archive for April, 2020

Backgammon – 3 Main Schemes

In exceptionally simple terms, there are three chief tactics employed. You want to be able to switch game plans quickly as the action of the match unfolds.

The Blockade

This is comprised of assembling a 6-thick wall of checkers, or at least as deep as you are able to achieve, to barricade in the competitor’s checkers that are located on your 1-point. This is judged to be the most acceptable tactic at the start of the game. You can assemble the wall anyplace inbetween your eleven-point and your 2-point and then shuffle it into your home board as the game advances.

The Blitz

This involves locking your home board as quick as possible while keeping your opponent on the bar. e.g., if your opponent tosses an early 2 and shifts one piece from your 1-point to your three-point and you then toss a 5-5, you will be able to play 6/1 6/1 eight/three eight/three. Your challenger is now in big-time calamity since they have two checkers on the bar and you have closed half your inside board!

The Backgame

This course of action is where you have two or higher pieces in your competitor’s home board. (An anchor is a position consisting of at least two of your checkers.) It must be employed when you are decidedly behind as it greatly improves your circumstances. The best areas for anchors are close to your competitor’s lower points and also on adjacent points or with a single point separating them. Timing is integral for an effectual backgame: besides, there’s no point having two nice anchor spots and a complete wall in your own home board if you are then forced to break apart this right away, while your opponent is shifting their pieces home, owing to the fact that you don’t have any other extra pieces to shift! In this situation, it’s more tolerable to have pieces on the bar so that you are able to preserve your position up until your competitor provides you a chance to hit, so it can be an excellent idea to attempt and get your challenger to hit them in this situation!

 

The Essential Details of Backgammon Strategies – Part Two

As we have dicussed in the last article, Backgammon is a casino game of talent and luck. The goal is to move your chips carefully around the game board to your inner board while at the same time your opponent shifts their checkers toward their inside board in the opposing direction. With opposing player pieces heading in opposing directions there is going to be conflict and the requirement for specific techniques at specific instances. Here are the last 2 Backgammon tactics to finish off your game.

The Priming Game Plan

If the goal of the blocking plan is to slow down the opponent to shift her checkers, the Priming Game strategy is to completely barricade any movement of the opponent by assembling a prime – ideally 6 points in a row. The competitor’s checkers will either get hit, or result a battered position if he at all tries to escape the wall. The trap of the prime can be setup anywhere between point two and point 11 in your half of the board. As soon as you’ve successfully built the prime to prevent the activity of your competitor, your opponent doesn’t even get to toss the dice, and you shift your checkers and roll the dice again. You will win the game for sure.

The Back Game Tactic

The objectives of the Back Game strategy and the Blocking Game plan are similar – to hinder your competitor’s positions in hope to improve your chances of succeeding, however the Back Game technique utilizes seperate tactics to do that. The Back Game technique is often employed when you are far behind your competitor. To compete in Backgammon with this strategy, you have to control 2 or more points in table, and to hit a blot late in the game. This strategy is more difficult than others to play in Backgammon because it requires careful movement of your pieces and how the pieces are moved is partly the outcome of the dice toss.

 

The Essential Basics of Backgammon Tactics – Part 2

As we dicussed in the last article, Backgammon is a game of ability and pure luck. The goal is to shift your checkers carefully around the game board to your home board while at the same time your opponent moves their pieces toward their inside board in the opposing direction. With opposing player chips shifting in opposing directions there is bound to be conflict and the need for particular strategies at particular instances. Here are the last 2 Backgammon tactics to round out your game.

The Priming Game Plan

If the purpose of the blocking strategy is to hamper the opponents ability to move his checkers, the Priming Game strategy is to absolutely block any activity of the opponent by creating a prime – ideally 6 points in a row. The opponent’s pieces will either get hit, or result a bad position if she at all tries to escape the wall. The ambush of the prime can be established anywhere between point two and point eleven in your game board. After you’ve successfully constructed the prime to prevent the activity of the competitor, the competitor doesn’t even get a chance to roll the dice, and you move your chips and roll the dice yet again. You’ll win the game for sure.

The Back Game Technique

The goals of the Back Game tactic and the Blocking Game technique are similar – to hurt your opponent’s positions in hope to better your chances of succeeding, but the Back Game plan relies on seperate tactics to achieve that. The Back Game technique is generally employed when you’re far behind your competitor. To compete in Backgammon with this plan, you have to control two or more points in table, and to hit a blot (a single checker) late in the game. This strategy is more challenging than others to play in Backgammon because it needs careful movement of your chips and how the pieces are relocated is partly the result of the dice roll.