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The Basics of Backgammon Game Plans – Part 2

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As we have dicussed in the previous article, Backgammon is a game of ability and luck. The goal is to move your chips carefully around the game board to your home board while at the same time your opponent moves their pieces toward their inside board in the opposite direction. With opposing player chips moving in opposite directions there is going to be conflict and the requirement for specific strategies at particular times. Here are the two final Backgammon tactics to finish off your game.

The Priming Game Plan

If the goal of the blocking plan is to slow down the opponent to move their chips, the Priming Game strategy is to completely block any activity of the opponent by constructing a prime – ideally 6 points in a row. The opponent’s chips will either get hit, or end up in a bad position if he at all attempts to leave the wall. The trap of the prime can be built anywhere between point two and point 11 in your board. After you have successfully built the prime to stop the movement of your competitor, your competitor doesn’t even get to roll the dice, and you move your chips and roll the dice again. You’ll win the game for sure.

The Back Game Strategy

The objectives of the Back Game strategy and the Blocking Game tactic are similar – to hurt your competitor’s positions in hope to better your chances of succeeding, but the Back Game plan uses alternate tactics to do that. The Back Game tactic is generally used when you are far behind your opponent. To participate in Backgammon with this technique, you have to hold two or more points in table, and to hit a blot (a single piece) late in the game. This strategy is more challenging than others to employ in Backgammon seeing as it needs careful movement of your chips and how the pieces are moved is partly the result of the dice roll.