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The Basics of Backgammon Tactics – Part 2

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As we have dicussed in the previous article, Backgammon is a casino game of talent and luck. The aim is to shift your checkers safely around the board to your inside board and at the same time your opposing player moves their checkers toward their inside board in the opposing direction. With competing player checkers moving in opposing directions there is going to be conflict and the need for particular strategies at specific times. Here are the two final Backgammon strategies to finish off your game.

The Priming Game Tactic

If the aim of the blocking strategy is to slow down the opponent to shift their chips, the Priming Game plan is to completely block any movement of the opposing player by creating a prime – ideally 6 points in a row. The competitor’s chips will either get bumped, or end up in a battered position if he/she at all attempts to escape the wall. The trap of the prime can be built anyplace between point 2 and point eleven in your half of the board. Once you have successfully built the prime to stop the movement of your opponent, the opponent does not even get to roll the dice, that means you shift your checkers and toss the dice yet again. You’ll be a winner for sure.

The Back Game Plan

The objectives of the Back Game tactic and the Blocking Game plan are very similar – to hinder your opponent’s positions hoping to boost your odds of winning, but the Back Game tactic relies on alternate techniques to achieve that. The Back Game tactic is commonly employed when you are far behind your competitor. To play Backgammon with this tactic, you need to control 2 or more points in table, and to hit a blot late in the game. This technique is more difficult than others to employ in Backgammon seeing as it needs careful movement of your pieces and how the pieces are moved is partially the result of the dice toss.