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The Essential Facts of Backgammon Tactics – Part 2

As we have dicussed in the previous article, Backgammon is a game of talent and pure luck. The aim is to move your chips carefully around the board to your inner board and at the same time your opposing player moves their pieces toward their inner board in the opposing direction. With competing player checkers shifting in opposite directions there is going to be conflict and the need for specific techniques at specific instances. Here are the last 2 Backgammon tactics to finish off your game.

The Priming Game Tactic

If the goal of the blocking plan is to hamper the opponents ability to shift their pieces, the Priming Game plan is to absolutely barricade any movement of the opponent by assembling a prime – ideally 6 points in a row. The competitor’s checkers will either get bumped, or end up in a battered position if she at all attempts to escape the wall. The ambush of the prime can be established anyplace between point two and point eleven in your board. Once you have successfully built the prime to prevent the activity of your opponent, your competitor doesn’t even get to roll the dice, that means you move your pieces and toss the dice yet again. You’ll win the game for sure.

The Back Game Strategy

The objectives of the Back Game strategy and the Blocking Game strategy are similar – to hurt your opponent’s positions in hope to better your odds of succeeding, however the Back Game tactic utilizes seperate techniques to do that. The Back Game plan is generally utilized when you’re far behind your opponent. To play Backgammon with this technique, you have to control two or more points in table, and to hit a blot (a single checker) late in the game. This plan is more complex than others to use in Backgammon seeing as it requires careful movement of your chips and how the chips are moved is partly the outcome of the dice roll.