Archive for February, 2022

Backgammon – Three Basic Schemes

In astonishingly simple terms, there are three general plans used. You need to be agile enough to switch game plans almost instantly as the course of the match unfolds.

The Blockade

This consists of assembling a 6-deep wall of pieces, or at least as thick as you might manage, to barricade in the competitor’s checkers that are located on your 1-point. This is judged to be the most suitable procedure at the start of the match. You can create the wall anyplace inbetween your eleven-point and your two-point and then move it into your home board as the game progresses.

The Blitz

This consists of locking your home board as fast as as you can while keeping your competitor on the bar. For example, if your opposer rolls an early two and moves one checker from your 1-point to your three-point and you then toss a 5-5, you can play 6/1 six/one 8/3 8/3. Your competitor is then in big-time calamity taking into account that they have 2 pieces on the bar and you have locked half your inside board!

The Backgame

This course of action is where you have 2 or more checkers in your competitor’s inner board. (An anchor spot is a point filled by at a minimum 2 of your checkers.) It needs to be used when you are significantly behind as this plan greatly improves your chances. The best areas for anchors are near your competitor’s lower points and either on adjoining points or with one point separating them. Timing is crucial for a competent backgame: at the end of the day, there’s no point having 2 nice anchors and a solid wall in your own home board if you are then forced to break apart this straight away, while your opponent is shifting their pieces home, owing to the fact that you do not have other extra pieces to shift! In this situation, it is more tolerable to have checkers on the bar so that you might preserve your position until your competitor gives you an opportunity to hit, so it will be an excellent idea to try and get your opposer to hit them in this case!

 

The Background of Backgammon – Now and Then

[ English ]

Backgammon is the oldest game in history. It has been known as the "little battle," backgammon began in ancient Iraq about 5000 years ago. For all that, Egyptians referred to backgammon as "Senat," which was a similar form of the current game enjoyed today. Hundreds of years ago, only individuals in power, the ruling figures of royalty like Egyptian queens, were permitted to play. The game began to expand worldwide in time. Various Backgammon variants were created in several territories and cultures, but the fundamental codes of those variations look like those of the archaic form . For example, Greece grabbed a hold of the game and called it by the name "bac gamen." From there, the English started playing backgammon in the 1600’s and have continued to play it ever since. Backgammon and different ancient games were never welcomed by a lot of clergy. The clergy felt that the game was the tool of Beelzebub. This caused clergy to banish and destroy the game. The abolishment and burning did not stop individuals playing games and enjoying themselves.

Technology affords a new arena for Backgammon. When various electronic games are for sale everywhere, computer researchers in Artificial Intelligence (AI) have been using Backgammon for doing research, developing and analyzing AI theories and algorithms because of the ease of game codes and difficulties of plans.

With the wide acceptance of the Internet, backgammon has advanced to a distinctly new level. A great many might not be aware that Internet Backgammon is almost certainly installed on most of home computers that run Windows XP/Vista by default in "Games" menu option. Online Backgammon hooks up hundreds of thousands of individuals all over the globe. Once you join an online game site, you can gamble on Backgammon against a computer, or with a bona fide person. Gaming websites have been holding Backgammon tournaments consistently. You will be able to enjoy Backgammon for excitement, or for cash. There are hundreds of thousands of groups dedicated to online backgammon, along with special game software that you can get to wager with other players. Individuals love Backgammon for the certainty that it’s simple but in the end, needs a lot of attention and ability.

 

Backgammon – Three General Plans

[ English ]

In astonishingly simple terms, there are three basic game plans employed. You want to be able to switch strategies quickly as the action of the match unfolds.

The Blockade

This comprises of assembling a 6-thick wall of pieces, or at least as thick as you might achieve, to barricade in the opponent’s checkers that are located on your 1-point. This is judged to be the most acceptable course of action at the start of the match. You can create the wall anyplace between your eleven-point and your two-point and then move it into your home board as the game progresses.

The Blitz

This is composed of closing your home board as quick as possible while keeping your opponent on the bar. e.g., if your competitor rolls an early 2 and shifts one piece from your 1-point to your three-point and you then toss a five-five, you can play 6/1 6/1 8/3 eight/three. Your opponent is now in serious dire straits since they have 2 checkers on the bar and you have closed half your home board!

The Backgame

This course of action is where you have two or higher checkers in your competitor’s inner board. (An anchor spot is a point occupied by at least 2 of your pieces.) It would be played when you are extremely behind as this plan much improves your opportunities. The better areas for anchors are towards your competitor’s smaller points and either on adjoining points or with one point separating them. Timing is important for a powerful backgame: besides, there’s no point having two nice anchor spots and a solid wall in your own inner board if you are then required to break apart this right away, while your competitor is moving their pieces home, because you don’t have any other additional pieces to shift! In this case, it’s more tolerable to have pieces on the bar so that you might maintain your position until your opposer gives you a chance to hit, so it can be a good idea to try and get your opposer to hit them in this situation!

 

Backgammon – Three General Techniques

[ English ]

In very simple terms, there are three fundamental techniques employed. You need to be agile enough to hop between strategies instantly as the course of the game unfolds.

The Blockade

This is composed of assembling a 6-deep wall of pieces, or at least as deep as you can manage, to lock in the competitor’s pieces that are located on your 1-point. This is deemed to be the most acceptable course of action at the begining of the game. You can build the wall anyplace within your eleven-point and your 2-point and then shift it into your home board as the game progresses.

The Blitz

This is comprised of closing your home board as fast as as you can while keeping your opponent on the bar. For example, if your challenger rolls an early two and shifts one piece from your 1-point to your 3-point and you then toss a 5-5, you are able to play six/one six/one eight/three eight/three. Your competitor is then in big-time calamity because they have 2 pieces on the bar and you have closed half your inner board!

The Backgame

This plan is where you have 2 or higher checkers in your opponent’s home board. (An anchor is a position consisting of at a minimum 2 of your checkers.) It should be used when you are decidedly behind as this action greatly improves your circumstances. The strongest areas for anchors are close to your competitor’s lower points and also on abutting points or with one point separating them. Timing is critical for an effectual backgame: at the end of the day, there’s no reason having 2 nice anchors and a complete wall in your own inner board if you are then forced to break up this straight away, while your opponent is moving their pieces home, taking into account that you don’t have other additional checkers to move! In this situation, it is more tolerable to have pieces on the bar so that you might preserve your position up till your opposer gives you an opportunity to hit, so it can be a great idea to try and get your opponent to get them in this case!