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The Essential Details of Backgammon Strategies – Part Two

As we dicussed in the last article, Backgammon is a game of ability and pure luck. The aim is to shift your checkers safely around the game board to your inside board and at the same time your opposition shifts their checkers toward their inner board in the opposing direction. With opposing player pieces heading in opposing directions there is going to be conflict and the requirement for specific tactics at particular times. Here are the last two Backgammon techniques to round out your game.

The Priming Game Strategy

If the goal of the blocking tactic is to slow down the opponent to shift their chips, the Priming Game plan is to absolutely block any movement of the opposing player by constructing a prime – ideally 6 points in a row. The opponent’s checkers will either get bumped, or result a battered position if she ever tries to leave the wall. The trap of the prime can be built anywhere between point two and point eleven in your game board. Once you’ve successfully constructed the prime to block the movement of your competitor, your opponent does not even get to toss the dice, and you shift your pieces and roll the dice yet again. You’ll be a winner for sure.

The Back Game Technique

The aims of the Back Game tactic and the Blocking Game technique are similar – to harm your competitor’s positions with hope to boost your odds of succeeding, but the Back Game technique relies on different tactics to do that. The Back Game technique is frequently utilized when you are far behind your competitor. To compete in Backgammon with this plan, you have to control two or more points in table, and to hit a blot (a single checker) late in the game. This tactic is more complex than others to play in Backgammon seeing as it requires careful movement of your chips and how the checkers are moved is partly the outcome of the dice toss.