Archive for June 28th, 2024

The Essential Details of Backgammon Game Plans – Part Two

As we have dicussed in the last article, Backgammon is a game of skill and pure luck. The goal is to move your checkers safely around the board to your inner board and at the same time your opponent shifts their checkers toward their inside board in the opposing direction. With competing player checkers shifting in opposite directions there is going to be conflict and the need for particular techniques at specific times. Here are the 2 final Backgammon strategies to round out your game.

The Priming Game Strategy

If the purpose of the blocking strategy is to slow down the opponent to move their pieces, the Priming Game plan is to completely barricade any movement of the opponent by building a prime – ideally 6 points in a row. The competitor’s pieces will either get hit, or end up in a damaged position if he at all tries to leave the wall. The ambush of the prime can be built anywhere between point two and point eleven in your board. As soon as you have successfully built the prime to stop the movement of the competitor, the opponent does not even get to roll the dice, and you shift your chips and toss the dice again. You’ll win the game for sure.

The Back Game Tactic

The objectives of the Back Game tactic and the Blocking Game strategy are very similar – to hinder your opponent’s positions with hope to improve your odds of succeeding, but the Back Game tactic relies on different tactics to achieve that. The Back Game plan is often utilized when you’re far behind your opponent. To participate in Backgammon with this tactic, you need to control two or more points in table, and to hit a blot late in the game. This plan is more difficult than others to use in Backgammon because it requires careful movement of your checkers and how the chips are relocated is partially the outcome of the dice roll.