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The Essential Basics of Backgammon Strategies – Part 2

As we have dicussed in the previous article, Backgammon is a game of skill and good luck. The goal is to move your checkers safely around the game board to your inner board and at the same time your opposition moves their checkers toward their inner board in the opposing direction. With opposing player chips shifting in opposing directions there is bound to be conflict and the requirement for specific techniques at specific instances. Here are the last two Backgammon plans to complete your game.

The Priming Game Strategy

If the purpose of the blocking plan is to hamper the opponents ability to shift his pieces, the Priming Game plan is to completely block any activity of the opposing player by assembling a prime – ideally 6 points in a row. The opponent’s pieces will either get bumped, or result a battered position if he/she at all attempts to escape the wall. The trap of the prime can be setup anyplace between point 2 and point eleven in your half of the board. Once you’ve successfully constructed the prime to prevent the movement of your competitor, your competitor does not even get to toss the dice, and you move your pieces and roll the dice again. You’ll win the game for sure.

The Back Game Technique

The objectives of the Back Game plan and the Blocking Game strategy are very similar – to harm your opponent’s positions in hope to boost your chances of succeeding, but the Back Game tactic utilizes different techniques to achieve that. The Back Game strategy is generally utilized when you are far behind your opponent. To play Backgammon with this technique, you need to control 2 or more points in table, and to hit a blot (a single checker) late in the game. This tactic is more challenging than others to use in Backgammon seeing as it requires careful movement of your pieces and how the chips are relocated is partly the result of the dice toss.