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The Essential Facts of Backgammon Game Plans – Part 2

As we dicussed in the last article, Backgammon is a casino game of talent and luck. The aim is to shift your pieces safely around the game board to your inside board while at the same time your opposing player moves their chips toward their inner board in the opposing direction. With opposing player pieces moving in opposite directions there is going to be conflict and the need for particular tactics at particular instances. Here are the last two Backgammon plans to round out your game.

The Priming Game Tactic

If the purpose of the blocking tactic is to slow down the opponent to move their checkers, the Priming Game plan is to absolutely block any movement of the opposing player by building a prime – ideally 6 points in a row. The competitor’s chips will either get hit, or result a bad position if she at all attempts to leave the wall. The trap of the prime can be established anywhere between point 2 and point 11 in your board. Once you’ve successfully built the prime to block the movement of the opponent, the opponent doesn’t even get to roll the dice, and you move your checkers and toss the dice again. You’ll be a winner for sure.

The Back Game Technique

The aims of the Back Game strategy and the Blocking Game strategy are very similar – to harm your competitor’s positions with hope to better your odds of winning, however the Back Game technique utilizes different tactics to achieve that. The Back Game technique is commonly utilized when you’re far behind your opponent. To compete in Backgammon with this tactic, you have to control 2 or more points in table, and to hit a blot late in the game. This strategy is more difficult than others to play in Backgammon because it requires careful movement of your checkers and how the checkers are moved is partially the result of the dice toss.